Monday, August 31, 2009

Corrigan Everett Brent Watch

Second Life è morta, viva Second Life...

Qualche giorno fa sono intervenuto in an open discussion by Biancaluce Robbiani, followed by an article published in the Corriere della Sera on August 26 last, concerning the alleged euthanasia, at least in Italy, Second Life. Articles like this appear legitimate, prominently, to illustrate a lack of attention by the media in the virtual world of Linden, and expectations betrayed by this platform, after the initial overwhelming success.
Well, the article was yet another opportunity for a large group of our own defenders of Second Life, explaining that Second Life is not dead, citing all the good things in Italy were made, and continue to do, and to contradict the arguments of journalist.
comments, more or less angry, are, to date, more than 120, indicative of the interest aroused and the fact that the arguments have hit the newspaper alive.
My observations, avoiding a defense office, were two:
1) In Italy we do not invest in innovation. No one, neither individuals, nor even the institutions they take out a euro for research. Nor for that renewable sources, or for research against cancer (we are forced to different, deserving Teleton to go on), nor for the reduction of greenhouse gases or for the integrated cycle of waste. It would therefore be unrealistic to require budget to invest in advanced solutions on new technology platforms. We are in the battles of the basis for overcoming the digital divide. Who knows when you come back to investment in a country that has lost all its advanced technology, by closing or selling off, with the exception of the car and fashion.
2) We should not compare the evolution of virtual worlds to fads, like Facebook or Twitter. If we enlarge our view of the zoom, looking at the international scene, we see that the experience in the use of virtual worlds are treated and that there are real obstacles, if not an anchor limited usability of the interface and the necessary experience only time will sedimentare. Occorre ragionare quindi sui lunghi periodi.
Queste due semplici osservazioni vogliono riportare nell'ambito di una "naturale" evoluzione quanto succede, anche in casa nostra, in relazione alla crescita dell'impiego dei mondi virtuali nelle diverse applicazioni. Quindi, più che una difesa di ufficio, quello che in Italia non siamo mai riusciti a fare, e forse purtroppo non faremo mai, è una messa a fattor comune di esperienze, idee e progetti veri e propri.
Come mai, ogni volta che si discute di questi temi, ognuno si alza a difesa del proprio orticello, portando la bandiera della propria comunità o del proprio contributo, piccolo a piacere, e non si tende mai, few exceptions (there have been very successful projects in SL Italian), to create larger aggregations, coordination at the national level common factor that makes little or a lot that we can do with our limited resources? A sort of National Federation of Virtual Worlds. I remember a couple of attempts in recent years, and forfeited its infancy, for our innate inability to work as a team.
When we start thinking in terms of national community, instead of bringing each his own flag?
I realize that this discussion goes far beyond the discussion of virtual worlds or innovation, and for defects of our own national community. But everyone must take, in my humble opinion, your brick to the construction of a larger collaborative spirit. So I'm not at all pessimistic about the future, but avoid looking at the navel and feeling sorry for himself.
let's not impressed by fads and recurring criticisms. Reasoning on the long term and try to broaden the experiences of collaboration.
I think this is the key to get back on track, after the hangover initial and subsequent deflation of the bubble. Best wishes to all.

Sunday, August 23, 2009

Twisted Pelvis Treatment

Worlds Hunters (English version)


The Worlds Hunters group has, finally, a web site on Which to publish all pictures gathered up to now.
The web site, on which we will insert all the material, is, at the moment, only a prototype and will evolve with a progressive and incremental development.
We remember that the mission of this group is to gather the pics of all the most interesting lands in Second Life, in a period of very fast evolution.
This idea was born with the consideration that in this chaotic period of transformation, a lot of wonderful graphics and architectonics creations has the risk to disappear forever.
A further mission, at the moment not yet developing, will be the opening of a serious discussion about the architechtonic creations, their scope and utilization. But about this argument, lots of more qualified authors are working from long time, even less the results of this discussions has not yet reached a very large public.
At the moment, the mission of gather the pics on several lands, is a very difficult mission requiring the work of many phothographers and lovers of SL.
Everyone has some pics on interesting lands can contact us for the publication (with the indication of the link, of course).
We hope other photographers will join us in this mission, everyone with his own time he wish (very few usually..). This project was born as teamwork and we wish to develop it in this way.
In the meantime, the work will go on.

The web site as the following URL:

http://www.worldshunters.com/

Leave there to suggestions, new ideas or critics you wish. They all will be useful for Our Mission. An

greeting hot in this very hot August.
Bye.

My Cat Has Mucus From Her Butt?

Worlds Hunters


The group of Worlds Hunters finally has a site of reference on which to collect the material produced so far. The site, still considered a prototype, having a development objective "incremental", collects the material on land previously documented. I remind you that the group was founded with the intention to collect the most interesting artwork on the land of the virtual world, in a period of rapid transformation. The idea came from the observation that the fact cambiamenti in atto, di proprietà, di obiettivi, o, semplicemente, di interessi, stanno facendo scomparire notevoli creazioni grafiche ed architettoniche da questo mondo in rapidissima evoluzione.

Abbiamo quindi l'obiettivo di raccogliere il materiale grafico che serva a conservare le migliori immagini di Second Life. Obiettivo ulteriore, per ora non ancora accennato, sarà quello di aprire una discussione sulle forme creative, e sugli scopi e gli utilizzi, di tali realizzazioni virtuali, ma su questo terreno, molti, più qualificati di noi, stanno già lavorando, solo che i frutti stentano a vedersi.....

Per il momento, già la missione di documentare, e di ricavare dei criteri condivisi "quality" of the land, is a difficult task and laborious gestation. We always hope that other photographers and fans to join us in the collection and classification of images. We wait with open arms, while in the meantime, work will go on. Anyone with interesting material and is available for its publication (with its quotation of the source, of course), please contact us. This project started as a group work, and we want it to become more and more.

The site can be found at:

www.worldshunters.com

Let ideas, suggestions, or even criticism. They will all be welcome and will help us in the work we started. Please
all members of the group on Facebook to join also, if they have an account, to the group to SL, it will facilitate the communication world.
Greetings "hot" in Africa this August ....

Hello everyone.